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Digital Engagement and Collaboration

Public Service to be saved by digital engagement?

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Using the Devon Local Authority area and demographic as a model, an assessment of this authorities annual social and economic benefits potential for public service digital engagement with citizens has currently reached a staggering value in excess of £2.4billion. Realisation of these benefits will require the digital solution implemented achieving a true transformation of the

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Ted Talks

How a handful of tech companies control billions of minds every day

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A handful of people working at a handful of tech companies steer the thoughts of billions of people every day, says design thinker Tristan Harris. From Facebook notifications to Snapstreaks to YouTube autoplays, they’re all competing for one thing: your attention. Harris shares how these companies prey on our psychology for their own profit and

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CyberSecurity

NHS CyberSecurity lessons makes you WannaCry?

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NHS CyberSecurity lessons arising from the worldwide ransomware attack that occurred on the 14th of May is already prompting much debate for the NHS, much of which focuses on the failure of affected organisations to ensure adequate levels of investment on IT systems to mitigate the risk of this event. The ransomware exploited a known

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Digital Patient Engagement

Digital Patient Engagement or Participation?

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By 2018 patients should have access to their medical records online. By 2020 this should have evolved into a digital patient engagement solution as health and social care achieves “paperless at the point of care” working practices. But is it just about engagement, or should we be preparing more for active participation and ownership of health

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Cybathlon 2016

Cybathlon 2016

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Cybathlon, the first Olympic Games for bionic athletes was hosted on 8 October 2016, in Kloten, Switzerland. This world premiere saw 74 international disabled athletes – kitted out with bionic prostheses and brain-computer interfaces – compete with each other at the specially created events. These modern-day cyborgs from 25 different countries competed in 59 different teams from

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The eCulture People

Happy to use technology, but finds it often to be too complicated

Pauline

Pauline

( Mum, Grandmother and concerned about wellbeing )

I am happy to try new technology, as long as it is going to do something for me

Jim

Jim

( Dad, Grandad and fighting off retirement )

No time for gimmicks, needs technology that genuinely helps

Alison

Alison

( Mum and Carer )

Technology interests me, but not much beyond games!

Ben

Ben

( Son and next generation! )

eCulture - 'a term used to categorise the social evolution and transformation course society is pursuing, to a digitally orientated way of life'

Paul White - eCulture CEO

Paul

( eCulture CEO and 'Going Digital Consultant' )

Have a digital project idea you would like help with, then check out our services available from eCulture Solutions